AI & Robotics
AI & Robotics Courses
Showing 1–7 of 7
Computational Thinking Innovators | Grade 5
Computational Thinking Innovators is a AI & Robotics program designed to strengthen students’ logical reasoning, pattern recognition, problem decomposition, algorithmic thinking, coding, data skills, and robotics abilities. Students progress from solving complex visual and logic challenges to creating algorithms, programming in Scratch, working with sensors, analyzing data, and designing their own smart-device invention. Through guided practice, independent challenges, collaboration, debugging, and project-based learning, students learn to think critically, test ideas, solve problems, and turn their ideas into working solutions.Module 1 |Class 1 - 8|: Explore, Recognize & DecodeStudents build advanced reasoning skills by exploring transformations, hidden clues, progressive patterns, and interconnected problems.Module 2 |Class 9 - 16|: Build the LogicStudents move from solving problems to understanding how information and instructions can be represented, organized, and processed using logical rules.Module 3 |Class 17 - 24|: Sense, Code & InventStudents apply their computational thinking skills to robotics and real-world problem-solving using sensors, programming, data, and engineering design.
Computational Thinking Builders | Grade 4
Computational Thinking Builders is a hands-on AI & Robotics program designed to develop students’ logical thinking, problem-solving, pattern recognition, algorithmic reasoning, digital literacy, coding, and robotics skills. Through puzzles, coding challenges, collaborative activities, and robotics missions, students gradually move from understanding patterns and breaking down problems to creating and testing their own solutions. The course follows a structured progression from abstract thinking to coding and robotics, ending with a Mini-World Delivery Mission capstone project where students apply their learning to a real-world-inspired challenge.Module 1 |Class 1 – 8|: Think, Spot & SolveStudents develop the ability to recognize patterns, identify hidden information, break complex problems into smaller parts, and explain their reasoning.Module 2 |Class 9 – 16|: Break It Down & Build the LogicStudents learn to break problems into manageable steps, use conditions and rules, follow algorithms, and track changes systematically.Module 3 |Class 17 – 24|: Code, Robot & CreateStudents apply computational thinking through file management, Scratch programming, robotics missions, and a final physical-digital project.
Computational Thinking Explorers | Grade 3
AI & Robotics course helps learners develop computational thinking and problem-solving skills through engaging puzzles, patterns, logic challenges, digital activities, coding, and robotics. Students learn to recognize patterns, understand transformations and 3-D views, break complex problems into smaller clues, read and create simple charts, and develop step-by-step algorithms. They also build essential digital literacy skills by exploring computer components and online safety, before applying their learning through introductory block coding and robotics activities. Throughout the course, students practice reasoning, creativity, independent thinking, collaboration, and communication, culminating in a Puzzle Trail Capstone Project where they combine multiple computational thinking skills into a project they design, test, improve, and showcase.Module 1 |Class 1 - 8| — See Patterns & Think CreativelyTransformations → 3-D Views → Missing Pieces → Number & Shape Patterns → Mixed PatternsStudents build strong foundations in visual reasoning and pattern recognition by exploring transformations, 3-D views, missing pieces, number patterns, shape patterns, letter patterns, and mixed-format combinations.Module 2 |Class 9 - 16| — Break Problems Down & Build SolutionsClues → Charts → Algorithms → Directions → Grid PuzzlesStudents learn to break problems into manageable parts, interpret information from charts, create step-by-step algorithms, and solve grid and direction challenges while strengthening their computational reasoning.Module 3 |Class 17 - 24| — Explore Technology & BuildComputer Skills → Online Safety → Block Coding → Robotics → Puzzle Trail CapstoneStudents develop practical digital skills, learn foundational online safety, take their first steps into block coding and robotics, and bring everything together through a creative computational-thinking capstone project.
Think Like a Computer: Play-Based Logic & Robot Readiness | Grade 2
AI & Robotics course introduces learners to the core thinking skills behind computers, robots, and artificial intelligence through engaging, play-based, and hands-on activities. Students discover how computers and robots follow instructions, identify patterns, organize information, navigate paths, make decisions using if-then logic, sequence events, and solve problems using clues and rules. As they build their skills, students take on creative robot-design challenges that encourage problem-solving, collaboration, testing, and clear communication of their ideas. The course culminates in a Robot Village Capstone Project, where students work together to plan, build, test, improve, and showcase a village featuring three robot helpers.Module 1 |Class1-8| — Robot Thinking FoundationsInstructions → Patterns → Sorting → NavigationStudents develop foundational computational thinking through instructions, patterns, sorting, and navigation activities.Module 2 |Class9-16| — Logic, Decisions & SequencingIf-Then Logic → Sequencing → Symmetry → Number PatternsStudents learn to recognize rules, make logical decisions, organize information, and identify patterns through if-then games, story sequencing, symmetry, and number challenges.Module 3 |Class17-24| — Problem-Solving & Robot DesignClues → Problem Solving → Robot Design → TestingStudents learn to break problems into smaller clues and apply their problem-solving skills to designing, building, testing, and presenting their own robot helpers.Module 4 |Class25-32| — Team Logic & CollaborationRules → Teamwork → Strategy → ReflectionStudents transition from individual challenges to collaborative problem-solving, learning how to apply multiple rules, share ideas, resolve disagreements, explain strategies, and improve team solutions.Module 5 |Class33-40 |— Robot Village Planning & BuildingPlanning → Robot Jobs → Design → Building → TestingStudents begin their major capstone by planning a Robot Village, defining robot jobs, sketching designs, building prototypes, testing their creations, and improving them through teamwork.Module 6 |Class41-48| — Robot Village Logic & ShowcaseSequencing → Sorting Logic → Debugging → Presentation → CapstoneStudents bring together everything they have learned by adding logic to their robots, debugging and improving their designs, preparing their presentations, and showcasing their completed Robot Village.
Robotics & Automation With Python
Robotics & Automation with Python introduces Students how Python can bring electronic projects to life using the Wokwi ESP32 simulator. They start with simple LED and circuit controls and gradually build smart projects using sensors, motors, displays, and automated decision-making. Through projects such as a Smart Traffic Light, Hand Sanitizer Dispenser, Digital Weather Station, Security Alarm, and Smart Parking System, students learn to turn their ideas into working prototypes while developing coding, problem-solving, logical thinking, and engineering skills.Class 1: Smart Traffic Light Program multiple LEDs with Python to create an automated traffic-light sequence using GPIO, timing, and loops.Class 2: Light & Volume ControllerUse a potentiometer to adjust LED brightness and buzzer volume while learning how analog input controls output levels.Class 3: Smart Hand Sanitizer DispenserUse an ultrasonic sensor and servo motor to automatically dispense sanitizer when a hand is detected.Class 4: Motion-Sensing Smart RoomDetect movement with a PIR sensor and use Python logic to automatically control room lights and a smart door.Class 5: Digital Weather Station – Part 1Read temperature and humidity from a DHT22 sensor and process the sensor data using Python.Class 6: Digital Weather Station – Part 2Display temperature and humidity readings on an LCD using Python functions, conditions, and formatted output.Class 7: Smart Security AlarmBuild a motion-triggered security system using a PIR sensor, buzzer, and LEDs.Class 8: Automatic Night LightUse an LDR to detect light levels and automatically control an LED based on brightness.Class 9: Smart Parking SystemUse an ultrasonic sensor to detect vehicles and control a servo barrier with LED indicators.Class 10: Smart Home Control CenterCombine sensors, outputs, functions, and Python logic to create an integrated home automation system.Class 11: Gas Leak DetectorMonitor gas sensor readings and trigger LED and buzzer alerts when the gas level exceeds a set threshold.Class 12: Smart Robotics ChallengeCombine sensors, actuators, conditions, loops, and functions to design and simulate an original smart automation system in Wokwi.
Arduino Robotics & STEM Lab
Arduino Robotics & STEM Lab: Build and Code! introduces students to the exciting world of electronics, coding, and robotics through hands-on engineering projects. Starting with simple circuits and progressing to sensors, displays, and intelligent systems, learners write real Arduino C/C++ code and discover how software can control physical devices. Along the way, they develop computational thinking, problem-solving, and engineering design skills while gaining the confidence to build and program their own robotic creations.Class 1: ARDUINO & ELECTRONICS BASICS Explore the Arduino board, build your first circuit, and write your first program to control an LED.Class 2: LED CONTROL LAB Learn how code controls hardware by creating blinking patterns and timing-based light effects.Class 3: RESCUE BEACON PROJECT Program an LED to transmit SOS signals using loops and timing functions inspired by Morse code.Class 4: RGB COLOR MIXING Combine coding, electronics, and math to create color-changing lights controlled by an adjustable knob. Class 5: ANALOG INPUTS & POTENTIOMETERS Discover how analog sensors work by reading live inputs and converting them into smooth digital controls. Class 6: TEMPERATURE SENSING Build a temperature-monitoring system that measures conditions and responds automatically to changing values. Class 7: EMOJI THERMOMETER DISPLAY Create an interactive thermometer that uses logic and symbols to display different temperature states. Class 8: SOUND SENSOR BASICS Use a sound sensor to detect noise levels and build a system that reacts to changes in the surrounding environment.
STEAM & Robotics Course: Code, Create & Invent with Micro:bit
Code, Create & Invent with Micro:bit Designed for 10-15 years. In this BeOnd School live class, students learn through projects, games, and guided practice with expert educators. Highlights include: Program with Micro:bit, Learn Coding Basics, Build Smart Robots, Create & Invent. Book a $1 demo class to experience BeOnd School live teaching.