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About this Course

AI & Robotics course introduces learners to the core thinking skills behind computers, robots, and artificial intelligence through engaging, play-based, and hands-on activities. Students discover how computers and robots follow instructions, identify patterns, organize information, navigate paths, make decisions using if-then logic, sequence events, and solve problems using clues and rules. As they build their skills, students take on creative robot-design challenges that encourage problem-solving, collaboration, testing, and clear communication of their ideas. The course culminates in a Robot Village Capstone Project, where students work together to plan, build, test, improve, and showcase a village featuring three robot helpers.
Module 1 |Class1-8| — Robot Thinking Foundations
Instructions → Patterns → Sorting → Navigation

Students develop foundational computational thinking through instructions, patterns, sorting, and navigation activities.

Module 2 |Class9-16| — Logic, Decisions & Sequencing
If-Then Logic → Sequencing → Symmetry → Number Patterns

Students learn to recognize rules, make logical decisions, organize information, and identify patterns through if-then games, story sequencing, symmetry, and number challenges.

Module 3 |Class17-24| — Problem-Solving & Robot Design
Clues → Problem Solving → Robot Design → Testing

Students learn to break problems into smaller clues and apply their problem-solving skills to designing, building, testing, and presenting their own robot helpers.

Module 4 |Class25-32| — Team Logic & Collaboration
Rules → Teamwork → Strategy → Reflection

Students transition from individual challenges to collaborative problem-solving, learning how to apply multiple rules, share ideas, resolve disagreements, explain strategies, and improve team solutions.

Module 5 |Class33-40 |— Robot Village Planning & Building
Planning → Robot Jobs → Design → Building → Testing

Students begin their major capstone by planning a Robot Village, defining robot jobs, sketching designs, building prototypes, testing their creations, and improving them through teamwork.

Module 6 |Class41-48| — Robot Village Logic & Showcase
Sequencing → Sorting Logic → Debugging → Presentation → Capstone

Students bring together everything they have learned by adding logic to their robots, debugging and improving their designs, preparing their presentations, and showcasing their completed Robot Village.

Who this course is for

  • child_care Kids and teens ready for guided live learning who enjoy creative, hands-on projects.
  • psychology Beginners and intermediate students interested in AI & Robotics — no prior expert knowledge required.
  • diversity_3 Parents looking for structured, live online classes with clear progress and a final showcase.

What you’ll need

  • laptop_mac A laptop or desktop with a stable internet connection
  • headphones Headphones or a quiet space for live sessions
  • mic Working microphone and camera for interaction
  • schedule Consistent attendance for the live class schedule

Course Curriculum

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Our Guarantee

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Expert designed Curriculum

Designed by MIT, Harvard Experts keeping kids in mind

2

100% Satisfaction Guarantee

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We’ll help you find the right class always, else we follow the beOnd Learning Guarantee.
3

Expert teachers

World class, background checked, certified and highly trained teachers with 5+ years of experience in their fields.

4

Downloadable certificate

Show the world you did it !! You really did it!!

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Certificate of Completion

Students who complete the modules and final project receive a BeOnd School certificate they can share with family, teachers, and future programs — a real milestone for their learning journey.

Frequently Asked Questions

Common questions about live classes and enrollment.

BeOnd School is a live, online learning platform for kids aged 5–16, offering interactive classes in Coding, AI, Minecraft, Roblox, Robotics, Math, English, Music, Arts, Public Speaking, and Life Skills/Sanatan Dharma, Yoga courses — taught by real instructors, in real time, not pre-recorded videos.
BeOnd keeps classes small and instructor-led, with a game-based, project-first teaching approach — kids build, code, and create rather than passively watch. We're also the only EdTech platform where learning directly contributes to a greener planet — through our Green Initiative, every 200 classes taught plants a tree, and students earn a Green Energy Badge after completing 24 classes.
All core classes are 100% live, with real-time interaction between the instructor and student. Recordings may be provided for revision, but the primary learning experience is live.
Instructors are vetted subject specialists — background-checked, trained in child-safe teaching practices, and specialized in specific verticals (e.g., a dedicated Robotics teacher, a dedicated Public Speaking coach), rather than generalist tutors covering every subject.
Yes. Classes are conducted on Zoom, a secure and monitored platform, sessions can be recorded for quality/safety review, and instructors follow strict child-interaction guidelines. Parents can request session recordings if needed.
BeOnd serves children aged 5–16, with age-banded course levels (e.g., 5–7, 7–10, 10–14) to ensure content, pace, and teaching style match developmental stage.
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