Obby Master Camp-From Player to Game Designer
Instructor
BeOnd School
Reviews
Booking Overview
Independently design engaging obstacle sequences using creative level design principles
Build and organize a complete multi-stage obby with intentional, player-first progression
Apply a real playtesting and iteration process to improve game quality and player experience
Time Table:
Class 1: Welcome to the Studio
Explore Roblox Studio tools, build their first obstacle and discover the game designer mindset
Class 2: The Art of the Jump
Design creative platform sequences with perfect challenge and spacing
Class 3: Danger Zone — Traps & Hazards
Craft lava pits, collapsing platforms and moving obstacles for thrilling gameplay
Class 4: Checkpoint Engineering
Build a checkpoint system and design smart player progression flow